Category Archives: Uncategorized

Final Character Design

Character design is a big part many projects within my major and projected line of work. So its not surprising that we were assigned to create some designs, however they had to be based on a traditional Japanese story. I … Continue reading

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Repurpose Video: Sound Edit

My repurpose video with the sound replaced with my own audio.

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Self Protrait Video

For production 1, an introduction video was required

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Final Marionette

Following within the ideas of modular design, I wanted to create a figure that had a repetitive yet a linear flow within it. Using balsa wood that was carved into similar pieces I fitted them together to create a snake … Continue reading

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3D Character Face

The first update on a character project for my intro to 3D animation class

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Illustrated Journal: Perspective

I recently found a post describing a cool idea for working with two point perspective traditionally.

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Principles of Design

Balance: In this artwork the background, which is the room, is balanced. This is due in part mainly because of the symmetry in which the rooms design is most likely based around. ¬†Along with this balance, I feel a sense … Continue reading

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